About this asset
Boost your Unity project with LuaScriptObject! Rapidly prototype with Lua, manage coroutines effortlessly, and access a variety of built-in functions. Easy to use, powerful, and flexible!
Add the component to a GameObject and write the script in the built-in editor, either inline or from a file. Coroutines are handled for you, and you can extend Lua with your own C# functions.
Features
- Built-in editor
- Ease of use: add the component and start writing
- Customisation with your own C# extension Lua functions
- Coroutine management
- Built-in Lua functions and properties, including wait, wait_until, always, set_parent, sin and vector2
- Script source type: inline or file
- Excellent documentation
Compatibility
Unity 2021.3 or newer. Works with the Built-in Render Pipeline, URP and HDRP.
Tags
- lua
- scripting
- utilities
- coroutines
- editor
- prototype